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Finn Meinert Matthiesen
MadMaximus
Environment design for games, Traditional 3D Design



Location:
Lübeck, Germany

Language(s):
English, German

Member Since:
February 2009

Last Updated:
19 November 2009

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Traditional scene: "Summer Cottage at the Lake"
3ds max, Photoshop, VRay
October 2009


   
Hello people,

i'd like to show you my newest work. Although i will still improve some things in further releases (next year when i'll have more hardware power), i decided to release this image as "done and not wip" for the moment. I will continue creating the interior and optimizing the garden stuff (and also improving some exterior parts), but that stuff will be seperated from this still in another image.

Everything is 3D. I used "Onyx Tree Storm" for the garden, which is quite an amazing tool - the rest has been created by me (including all the architectural mistakes). ;-)

The scene was done in 3D Studio Max 2009, rendered with VRay 1.5 SP2 and post produced in Photoshop CS4.
About four days of work.

In addition, here is the wireframe:



Hope you like it!

PS.: And please excuse the bad jpg-quality!

PPS.: I also started with first interior stuff some time ago (before working on the image above) and although it is just a first impression i'd like to show it at this point as a small addition:

This Image has 15 comments on CGTalk >

 
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