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Finn Meinert Matthiesen
MadMaximus
Environment Artist



Location:
Lübeck, Germany

Language(s):
English, German

Member Since:
February 2009


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CryEngine2 - Realtime Fantasy Game Environment - Part 3
3ds max, Photoshop
May 2010


   
Greetings,

i'd like to show you the first screenshots of my upcoming realtime fantasy game environment project. Please excuse the huge filesize! I used CryEngine 2 to realize this fantasy scenario and hope to finish it very soon.

The fantasy scene i created is just for portfolio purpose and there won't be a deathmatch map or something like that. This thing is not a mod, although the fps would be adequate for use in a video game.

On my old Intel Quadcore 6600 (using a Ati Radeon HD 4870 graphic card) the map runs fine (System -> Win7 64 bit with high graphic specs ingame). The fps are between 13 and 26 frames. They would be even better if i spent more time on optimization, but since this project is just for visual demonstration i focussed more on design than on performance.

All models have been created by me, except some of the original crysis plants & rocks and two small tree model packs, the European Nature Set by Michael Betke and the Pine Tree Pack by Mr.Guybrush II and Orange_Duck. I used 3D Studio Max, ZBrush and Photoshop for the models (and some other little tools) and the Sandbox2 editor (respectively the Crysis SDK) for the map itself.

I will upload more screenshots and an ingame trailer within a few weeks. I will also post more information when it's done.

I'll also posted the screenshots here:
DeviantArt Profile - Finn Meinert Matthiesen

There're are also two german online articles about the project on the homepage of the PC Games Hardware magazine:

Article 1 (german)

Article 2 (german)

I also would be glad if you comment the stuff in my W.I.P.-Thread: W.I.P. Forum thread

Hope you'll like the first screens.




















 
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